Vancouver’s heatwave continues which is making it very tough to work at home. Unfortunately, I’m working on the edits to the first draft of Leah which means I need to work on the … Read More
Out Now – CAvE
I’m pleased to announce that my science fiction story, CAvE is now available in Nebula Rift Volume 2 Number 5. CAvE is a flash piece, about 980 words long. I won’t spoil … Read More
Metrics Monday – 7th July 2014
It was all Glitch all of the time last week – 5,743 words of revisions and a completed third draft. Sunday’s 2,441 words was also my third most productive writing … Read More
Glitch – Draft Three Complete
Celebration time! Despite the fact my office is currently hot enough to roast an author, I’ve just wrapped up the third draft of Glitch Mitchell and the Unseen Planet. Final word count was … Read More
A Year of Writing
It’s been said many times by many people much smarter than me that the secret to successful writing is to write every day. Even if it’s only for a few … Read More
The Perks of Being a Wallflower
Every now and again, I read about a movie or see a trailer or even just a poster and something clicks and I’m suddenly completely confident I’m going to enjoy that film. Moonrise … Read More
Metrics Monday – 30th June 2014
Another productive week – I managed to write a total of 5,177 words. Not as good as last week, but still pretty respectable. The first four days were spent on the Leah (working title) … Read More
Peter Murphy at the Rickshaw Theatre
We wrapped up our vacation last night by going to see Peter Murphy play at the Rickshaw Theatre. Given that we were still tired after our late arrival home and weren’t … Read More
Metrics Monday-ish – 23rd Jun 2014
It turns out going on holiday gives my productivity a huge boost. Who knew? That’s a total of 9,006 words. Even my worst day, Saturday, broke the 500 word mark and … Read More
Eleanor by Jason Gurley
We arrived back from a trip to Banff late last night. It was one of those journeys where every step took a little bit longer than expected but we made … Read More